Faster Horses | A podcast about UI design, user experience, UX design, product and technology

The UX of Video Games

March 08, 2022 Faster Horses Season 4 Episode 4
Faster Horses | A podcast about UI design, user experience, UX design, product and technology
The UX of Video Games
Faster Horses | A podcast about UX, UI & Tech.
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Show Notes

In this episode, we look at the UX of video games.

We all know the most important part of a video game is the gameplay. But what about the UX? In this podcast, we talk about video game user experience better by improving your UI and UX design.

The frustrations of pressing that button, that accidentally drops all of your inventory.

We talk about Elden Ring and why players and reviewers are praising the game, despite its difficulty.

What about the all-important menu experiences, accessibility and how to re-engage users when they take a break from your game.

All this, plus UX Tombola – what will it be – how will Mark Steeler sell this one?

All these questions, and even ones you didn't want to know, ANSWERED!

Plus the off-topic tangents you love.💎 Sign up for exclusive content: https://jubb.ly/ba4a52

🎥 Watch: https://youtu.be/GYjaKrOt1VE

#Podcast #Design #Code

PEACE!

Produced by:
Paul Wilshaw
Nick Tomlinson
Mark Sutcliffe
James Medd
Anthony Jones
Chris Sutcliffe

Title music: James MeddSound effects from https://www.zapsplat.com

Support the Show.

All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

🐎 80% comedy, 20% UX, 0% filler

👕 Get stickers and tees at https://www.paulwilshaw.com/shop/

The show is hosted by:
Paul Wilshaw
https://www.linkedin.com/in/paulwilshaw/
and
Mark Sutcliffe
https://www.linkedin.com/in/sutcliffemark/

If you want to suggest an idea, or join us on the show, send us a message 👆.